GDC 2025 | Interview with ROTU Entertainment CEO Jason Parks
During GDC 2025, I had the opportunity to speak with the CEO of ROTU Entertainment, Jason Parks.
An Insight for Bay Area Gamers
During GDC 2025, I had the opportunity to speak with the CEO of ROTU Entertainment, Jason Parks.

I first met the CEO of ROTU Entertainment at PAX West, nearly hoarse from the effort of promoting, introducing, and guiding convention-goers through Eolia, their vibrant, hand-tracked, single-player fantasy adventure set in the award-winning Rhythm of the Universe series. I was quickly blown away by the uniqueness of the gameplay, which had you play musical instruments through magical puzzles in order to progress.
What have they been up to since?
Despite some ongoing turbulence in the entertainment and gaming industries across much of the Western hemisphere, ROTU Entertainment has not only stayed afloat, they’ve thrived. Through strategic foresight, technical excellence, and a deft ability to bridge industries, they’ve built partnerships with some of the biggest companies in the world.
They’ve leveraged their game development expertise to foster what Jason Parks calls “Creative Polymaths”, multidisciplinary thinkers who can fluidly navigate between film, games, and technology. This philosophy has not only helped the company weather uncertain times, but has also positioned them to support their own ambitions.
Their mastery of cutting-edge tools led them to a major milestone: ROTU Entertainment became one of the first Gold Service Partners with Epic Games, personally invited by the CTO, Kim Libreri, to provide multimedia services. Since then, their collaborations have only grown. They’ve worked with Keanu Reeves on his music videos and even partnered with brands like Home Depot, where their game development know-how allowed them to create immersive, game-like simulations of real-world buildings.
When asked what lies ahead, Parks explained that while ROTU remains committed to building bridges across creative industries, their heart still lies in VR and games. “Our success has given us the freedom to pursue what’s best for ROTU,” he said.

Since 2013 VR has struggled to maintain its relevance in an industry that’s already stock full of amazing graphics and more powerful engines.
“Headsets still struggle for CPU,” said Parks during our GDC interview. When building games, “[VR developers] are still using PS2 era tricks.” He hopes to change that with Healer, their newest mixed-reality project (exclusive for the Meta Quest 3) and to capture the beauty of VR possibility.
With Healer, the player is introduced to a world that will become entirely their own. First, they’ll start in space. Then they will form a planet that will have different environments as they fight the main villain of the story. This slowly creates a procedurally generated environment outside of their very own walls. The more the player fights, the more of the new world is revealed to them.
While there’s not much information yet, ROTU assures fans that there’ll be more news soon.
But that’s not the only thing they’re working on. For the history buffs out there, ROTU is also diving into the past, bringing six of humanity’s oldest and most beloved board games to life on screen. From the ancient Egyptian game Senet to other legendary pastimes, each title will be meticulously recreated, down to details like the star charts of the era in which they were played.
True to their roots, ROTU continues to invest not just in tech, but in people. In partnership with Meta and Unity, they recently donated 500 VR headsets to underserved communities, supporting school band programs and ensuring the next generation has access to powerful creative tools.
ROTU Entertainment isn’t just keeping pace in a shifting landscape, they’re setting the tempo.
This article is part of our coverage of the 2025 Game Developers Conference. If you attended the event, please share your thoughts in the comment section below.
Disclaimer: GDC provided 8Bit/Digi with press passes for the event.
8Bit/Digi is an independent media outlet that provides insight into the gamer community of the San Francisco Bay Area.