The financial hit indie studios are going to take because of GDC being cancelled is an example of why they need to promote their work at local conventions.
From depending on social media alone to not having a plan, these are five mistakes indie game studios make when it comes to marketing.
Watch_Dogs: Legion is one of the most ambitious games from Ubisoft but its release date could be a real problem.
An article that examines the popularity of “angry” game commentators on YouTube fails to address what has made them popular.
In an attempt to kill the myth that VR is a fad, this is a look at why studios should focus on promoting their titles at local conventions.
StanRage explains why using the label of “entitled gamers” is not a real argument.
An independent game journalist and content creator shares his thoughts regarding the Filip Miucin scandal.
A look at why Capcom was silent regarding the development of the Resident Evil 2 remake since the official announcement in 2015.
Given how competitive the market is for indie developers, this is a look into why they need to take marketing seriously.
The Battle Royale market has now become PlayerUnknown’s Battleground vs. Fortnite vs. Battlefield V vs. Black Ops 4.
Your Name is a magical experience that dose not need a live action Americanize remake.
2017 is going to be a good year for World War II shooters but is the genre making a comeback?
A look into the debate of playtime and value in a video game and how to settle this polarizing topic.
Does Nintendo have any plans to honor Robin Williams in The Legend of Zelda: Breath of the Wild?
Elderly gamers are a growing demographic that is being ignored. Mega Cat Studios looks at how indie developers could tap into this market along with how AAA developers could better accommodate them.