Despite interest from Square Enix and gamers, the concept of remaking Parasite Eve is going be more challenging then one could imagine.
The financial hit indie studios are going to take because of GDC being cancelled is an example of why they need to promote their work at local conventions.
From depending on social media alone to not having a plan, these are five mistakes indie game studios make when it comes to marketing.
Watch_Dogs: Legion is one of the most ambitious games from Ubisoft but its release date could be a real problem.
The addition of NPC’s to the world of Fallout 76 is going to change the games dynamics and make fans give it a second chance.
An article that examines the popularity of “angry” game commentators on YouTube fails to address what has made them popular.
The controversy regarding Rape Day has once again brought into question the problem with Steam quality control.
In an attempt to kill the myth that VR is a fad, this is a look at why studios should focus on promoting their titles at local conventions.
Bethesda has been wanting to make an online Fallout experience, but Fallout 76 was not a great entry. This is a look at the mistakes made and what Bethesda should do next time.
StanRage explains why using the label of “entitled gamers” is not a real argument.
A look into why Activsion should have been an industry leader by taking the Call of Duty series into the realm of VR instead of the Battle Royale genre.
An independent game journalist and content creator shares his thoughts regarding the Filip Miucin scandal.
A look at why Capcom was silent regarding the development of the Resident Evil 2 remake since the official announcement in 2015.
Given how competitive the market is for indie developers, this is a look into why they need to take marketing seriously.
The Battle Royale market has now become PlayerUnknown’s Battleground vs. Fortnite vs. Battlefield V vs. Black Ops 4.